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Houses are built 2 seconds quicker, Barracks are built 3 seconds quicker.īloodlines (+20 HP to Cavalry) for all Civilizations except Celts and Huns. Walls have x1.25 Slower Build Speed and x1.5 Stone Cost. Normal Tower have 2/3 Cost + x2 Build Speed (These can be used for advancing) Trebuchet given +100 Attack against siege weaponsĪll Ram types given up to +50 Siege Armour Bonus - (Battering +35, Capped +45, Siege +50)Įagle Warrior + Elite - +4 Attack Bonus vs Siege, +10 Attack Bonus vs Siege.Įlite Eagle Warrior - +2 Bonus Attacks (excluding siege, and added archers), -2 Standard Attack. Trebuchets Pack and Unpack slightly faster Villager +5 creation speed since it seems to take an age. Skirmishers have +2 Attack vs Cavalry/Camels (Slight Tweak For FFA Games) Longbow Man+Janissary+Plumed Archer+Viking Arbalest - Archer Fire Destroys Rams At Slow Rate (Instead of non-existant rate) (Ram 25 Attack vs siege, 0.6 Speed, Capped 175 Attack vs buildings, 25 Attack vs siege, 0.7 Speed) Trade Lag Halfed (Gold Gen For carts is set to x1.5 due to lack of collisions) (Trade Cart take x1.5 creation time, x2 resource cost)īattering Ram +25 HP +0.05 Speed, Capped Ram +20 HP +25 Attack vs Buildings +0.1 Speed - Both -15 Attack vs Siege.
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